About

Icicle media is Jeroen Snik, digital creator based out of Nijmegen. I Initially was a professional music producer and sound designer. I Played in clubs on 6 continents and music festivals arounds the world such as Glastonbury (UK), Tomorrowland (BE), Nocturnal wonderland (USA), Lowlands (NL) and many more. As a sound designer I worked for companies such as Akai, Native Instruments and Loopmasters.

Since the mid 2010’s my focus shifted to 3d animation as a generalist, utilizing such tools as Unreal Engine, Cinema 4d, Blender, Adobe CC, Houdini, Marvelous Designer, Davinci Resolve and many more. When I was still a musician I started out creating my own touring visuals, but soon started working on a variety of commercial projects as freelancer such as concert visuals for Immanent VJ (US) working on shows for artists such as Weezer, Travis Scott, New Jeans & John Batiste. I worked on VR and XR projects For Redrum Bureau (NL) both creating content and taking care of app development. As well as visual corporate presentations through Super Massive Heroes (NL).

Since 2025 I have also been involved in visual synthetic data creation for Philips (NL) utilizing Unreal Engine 5 to create tools for medical grade synthetic data with a special focus on custom Metahuman editing and animation as well as tool development.

I am regularly assisted on projects by my brother Thomas, who is a 3D animator and game developer. In addition I have a vast network of specialists such as Unreal Engine creators, game and app developers as well as camera people, illustrators , composers, sound designers and other creatives in order to scale up for larger projects.

If you’re looking for 3D animation/ development work through a small team of Unreal Engine focused creators, get in touch!